The demo is still not representative of the final version and severely lacks content, but it will take a few more months to fix that, and I don’t want to have large gaps between demo updates.
The big changes in this update are:
Crafting: Use the new Alchemist and Materialist roles to craft items.
Mining: Use the new Gatherer role to mine rocks for ore, that is used in crafting.
Save system: Progress is now saved! Press the “Save” button on the pause menu.
Item storage: Find a talkstone chest in Locul and use it to deposit items.
Logs UI: Achievements + map + notes + quest log 2.0 + statistics + reputation page shortcut. This UI will be very important in the future.
This demo also is the start of the LOTLW beta testing program!
I am going to start adding content soon and most of it won’t be available in the demo. I don’t want players to get bored of the game before it is completed. However, I still need help from the players, so I will make the full version available to the beta testers.
As a reward, beta testers will get a copy of the finished game.
At the moment the full version is no different from the demo, but this should change soon.
Anyway, now that demo is released, I am going to:
- Build the entire game world out of placeholder assets.
- Do an animation rework.
- Implement all planned weapon types: Two-handed melee weapons, bows, and staves.
- Add character avatar appearance customization. …
That is all for now, until next time!