Important: Your saves will not be deleted from now on.
Version 0.9.9 highlights:
The story campaign is finished! Will you stop the Machines?
The most powerful parts ever! Each relic comes with unique skin and game-changing effects.
Modify your ability ether costs and cooldowns by installing reworked nodes and pylons! Includes new part properties.
Abilities now unlock with level and they are no longer bound to classes. More possibilities and better progression!
Ether properties now scale with level! Everything that relates to ether has improved.
Loot quality is now affected by minion strength and difficulty level! Plus, tons of improvements to all sources of rewards.
Compressed part rework
Compressed parts are now obtainable from drops and region rewards! Manual compression has been removed to make super compressed - 4 in 1! - parts possible.
Endgame: Infinity Instances
Fight in forever changing, procedurally generated instances of Broken Infinity! Made for experienced players: Higher chance of rare mission types, harsher failure penalties, and a huge boost to loot quality!
Endgame: Restoration War
Secure every area in Sector Six to get Ultra Aegis, Ascension Catalyst! Random regions get scaled to your level: Return to low-level regions with a high-level spaceship for the final battle against the Machine minions.
Avatar customization, Arcane Arsenal, new save system, improved side missions, evolved modification rework, 70 new achievements…
Sector Six will come out of Early Access on September 7th and I need your help to spot problems - more than ever! I can’t guarantee that there are no crashes/balancing issues left, but most of the content should work as intended.