Sector Six Release Countdown: 6!

Since the last time I posted, I’ve been working on inventory improvements, mission XIV, ability scaling, new HUD, and other things.

Long story short, mission XIV is getting closer to being finished, meanwhile many parts of the game have become easier and better to use.

Now I would be directing all my attention to mission XIV, but this week I have received a lot of new feedback and now I have to make a few important decisions.

I might choose to do some really big changes to the game, which would delay the release by a month. If that happens, I will make another post explaining the situation.

Anyway, to the task list!

Completed:

Completed – Minor changes and improvements:

Not completed:

Not completed – Minor changes and improvements:

ETA:

Progress:

Until then!

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